It's not allowed for games to make mistakes anymore. Titanfall 2 isn't getting the resources it needs to fix its online gameplay on PC. Anthem was canceled midway through the development of the game's major overhaul with OSRS Gold. Fable Legends was canceled before it even had the chance to launch. No, now you either must be Fortnite or else die trying.
A developer's passion can be largely irrelevant to publishers, too. Dragon Age 4 has been repeatedly canceled due to higher-up interference constantly dictating the game's direction. Metal Gear players who clearly want single-player games, got the co-op game Metal Gear Survive in 2018. And that's not even to be discussing all the affiliates Activision Blizzard wastes on constant Call of Duty development.
Thank god Jagex was founded at a point when it could stay independent. As the player base began to slow down in the early 2000s it is likely that a publisher would have cut off it all. The truth is, Raven Software started laying people off, while Warzone made billions, so even the success of Warzone could spell disaster for the players behind the game.
The stories of success we encounter aren't really exceptions to the rule sometimes. The stars needed to align for Among Us to find its players long after its launch and, perhaps the most notable previous example - and without having the support of a major publisher - was Undertale back in 2017.
It's for this reason that RuneScape The First 20 Years isn't just essential reading for those who love games, but also for anyone interested in the direction in which gaming history is heading in. It's an affirmation that we must support the indie community that's constantly fighting for attention in a massive marketplace.
Most importantly is it a reminder that we should be proud of how humble we started. The gaming industry may seem as a completely disgusting and amoral place sometimes (because it often is), but in the midst are a lot of passionate developers who have experience they'd like to impart to us.
Many of us have lovely childhood memories of playing around Gielinor but not because a large corporation sold us an item however, because three brothers shared a the drive, along with their parents, who believed in their children with Buy RuneScape Gold. These are the people we should be grateful to for those memories. It's not higher-ups at Amazon and Activision Blizzard.