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Buy Cheap RuneScape Gold
Ten years ago it looked to me like it would be two years. So, it's got years to come. And when we say the EverQuest franchise, we'll be visiting that world again, and we're definitely in development on some things. I don't want to comment yet, but we're not going to leaving it stale.How has EverQuest done on consoles? Well, EverQuest Online Adventures on PlayStation 2 is still operating to this day.
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There aren't a ton of people playing it -- I think we were about two years two early for that. We released with the launch of the PlayStation 2 network adapter, and I think we were a little early to market with that one.Will that be revisited? Oh, absolutely. We are committed to doing PlayStation 3 and PC games. We want to see our users be able to access stuff from as many places as possible.It seems like you could also do something like a monster hunting game on PSP. We have done some exploration outside of MMOs, and for now we're going to stick with MMOs.What do you think of the state of the MMO market right now? The economy is a little weird, studios have been closing --
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what is the effect? What we're seeing is that the MMO space has real competition right now. It's still growing -- the latest DFC numbers I saw had it growing at 17 percent this year. So it's still growing at a very healthy clip. Look -- it costs you 10 bucks to see a movie now, 12 in some places, and in many MMOs you have a subscription paid for right there. It's a good value. A lot of people seem to be going back to basics, and while an MMO may not seem like the basics, it's a good value for the money. We haven't noticed any downturn due to the economy at all.Do you think the subscription model will be the model that wins out? It'll be a mixture. You'll see some free-to-play, some subscriptions, some microtransactions, some advergaming. You will literally see a very wide variety here.How much are you looking into the free-to-play model?
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We have a product, FreeRealms, that is free-to-play and will be launching in a couple months.Are you feeling out the market with that? We are, but we have serious plans with other stuff too. We're pretty committed to making more games free-to-play -- not EverQuest and EverQuest II, or Star Wars Galaxies, or the [other] MMOs we have now, but the future games.It seemed strange to me that you guys weren't involved with Home -- I would have thought that an online experience for the PlayStation 3 would have involved Sony Online Entertainment. Well, we only recently became a part of the Sony Computer Entertainment group. Now, that group is a sister company of ours, but before we were in different divisions of the company, so it made sense.How does it feel to have reached the ten-year anniversary point with EverQuest? We're really proud of the tradition and the industry EverQuest helped build. At SOE, EverQuest is the main pillar of our company, the thing that got it all started, so we're excited to see it grow.
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